![]() ![]() What all of this contributes to is a far more challenging game. There are less savepoints in the N64 version as well. Since the Fighting Force team had more time to work on the gameplay in the Japanese version, they are basically happier with it. Fighting Force 64 uses the Al from the Japanese PlayStation release due to its later release. On top of the graphics, the gameplay is being tweaked. Also, explosions and other such effects will be anti-aliased. ![]() Using the N64's built-in effects, the Fighting Force team is giving nearly everything in the game. The main difference between this N64 version and its PlayStation cousin are graphics. ![]() Well, the N64 is pretty much a twin except on cart instead of CD. Some of you might remember a PlayStation version which came out not too long ago. If you were (or still are) a fan of Streets of Rage or Final Fight from the olden days of gaming, then Fighting Force 64 from Core and Eidos is right up your butt-kicking alley. ![]()
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